[ Module Hierarchy
| Class Hierarchy ]
Class Hierarchy
- motherhamster.displayGL.Display:
pygame window with openGL
- motherhamster.displayGL.TexturePack:
A class that corresponds to an allocated openGL texture it
tracks what objects are in the texture and what areas are free
- motherhamster.displaySDL.AssetImageCache
- motherhamster.displaySDL.CachedTransform:
a python object wrapper for a pygame surface & a hotspot
these are so the SDL backend can be fairly efficient about not
resizing an image the same way over and over again
- motherhamster.displaySDL.Display:
pygame window with openGL
- motherhamster.hamsterwheel.HamsterWheel:
The base class for a game in the MotherHamster framework
- object:
The most base type
- wx.lib.mixins.listctrl.CheckListCtrlMixin:
This is a mixin for ListCtrl which add a checkbox in the first
column of each row.
- wx.lib.mixins.listctrl.ColumnSorterMixin:
A mixin class that handles sorting of a wx.ListCtrl in REPORT
mode when the column header is clicked on.
- wx.lib.mixins.listctrl.ListCtrlAutoWidthMixin:
A mix-in class that automatically resizes the last column to take up
the remaining width of the wx.ListCtrl.